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  • angle
  • src
  • libANGLE
  • renderer
  • d3d
  • DynamicHLSL.cpp
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  • Jamie Madill's avatar
    Make a shader Shader::Data state structure. · 91445bce
    Jamie Madill authored Sep 23, 2015
    This design follows the similar designs for Program, Framebuffer, etc.
    Because of the current design, share a mutable pointer with the Impl
    so the patch becomes a bit smaller and easier to review. In a follow-
    up patch we can move the shared code into the GL layer.
    
    BUG=angleproject:1159
    
    Change-Id: Ib243e74779f23be51cdca80f1b5c6e5f3e36059d
    Reviewed-on: https://chromium-review.googlesource.com/299876Reviewed-by: 's avatarGeoff Lang <geofflang@chromium.org>
    Tested-by: 's avatarJamie Madill <jmadill@chromium.org>
    91445bce
DynamicHLSL.cpp 45.1 KB
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