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  • angle
  • src
  • libANGLE
  • validationES.cpp
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  • Geoff Lang's avatar
    Split the SamplerState struct into SamplerState and TextureState. · 69cce580
    Geoff Lang authored Sep 17, 2015
    SamplerState is now only the members that are overridden by a sampler
    object, this makes it easy to update those specific members.
    
    Opted for getters and setters for each member in Texture and Sampler
    because it will be required to enable dirty bits for these states.
    
    Added maxAnisotropy to the SamplerState instead of texture state.  The
    sampler objects extension mentions it should be there.
    
    BUG=angleproject:1162
    
    Change-Id: I5aa6d702bd5915ee9df1976afef3c8c1f69d27c8
    Reviewed-on: https://chromium-review.googlesource.com/300490
    Tryjob-Request: Geoff Lang <geofflang@chromium.org>
    Reviewed-by: 's avatarCorentin Wallez <cwallez@chromium.org>
    Reviewed-by: 's avatarJamie Madill <jmadill@chromium.org>
    Reviewed-by: 's avatarGeoff Lang <geofflang@chromium.org>
    Tested-by: 's avatarGeoff Lang <geofflang@chromium.org>
    69cce580
validationES.cpp 66.9 KB
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