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Enable EXT_discard_framebuffer in ANGLE's D3D11 backend. · e4bd0418Kenneth Russell authored
This doesn't seem to cause the video-related WebGL test failures anymore that were previously seen. BUG=497445 Change-Id: I705ae8735823ab7f4b26cf7696cdb746936e4447 Reviewed-on: https://chromium-review.googlesource.com/308001 Tryjob-Request: Kenneth Russell <kbr@chromium.org> Tested-by:
Kenneth Russell <kbr@chromium.org> Reviewed-by:
Geoff Lang <geofflang@chromium.org>
e4bd0418
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