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Switch branch/tag
  • angle
  • src
  • libANGLE
  • renderer
  • d3d
  • RendererD3D.cpp
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  • Dian Xiang's avatar
    Using dirty bit notification for d3d11 blend state · 451cb838
    Dian Xiang authored Nov 11, 2015
    BUG=angleproject:1161
    
    This is a re-land for commit ff2ab571. Dirty bits didn't check for
    sampleMask, hence when sampleMask changed and nothing else, d3D
    states didn't update. This commit also focuses on blend state for d3d11 to
    make the cl change smaller and more manageable.
    
    This commit also some performance regression issues that were occuring in
    commit ff2ab571
    
    Change-Id: I866066689911870a84125fa2150f9efbf1405ad0
    Reviewed-on: https://chromium-review.googlesource.com/312468Reviewed-by: 's avatarJamie Madill <jmadill@chromium.org>
    Tryjob-Request: Dian Xiang <dianx@google.com>
    Tested-by: 's avatarDian Xiang <dianx@google.com>
    451cb838
RendererD3D.cpp 22.6 KB
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