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  • angle
  • src
  • libANGLE
  • renderer
  • gl
  • ShaderGL.cpp
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  • Geoff Lang's avatar
    Don't ASSERT shader compilation success in ShaderGL. · d470f472
    Geoff Lang authored Oct 20, 2015
    This assertion was useful for debugging the initial implementation but it
    is becoming an issue in tryjobs where tests will hang instead of fail due
    to driver bugs.
    
    BUG=angleproject:882
    
    Change-Id: Ib23a0d16dfe250ea175a166b5e277bf07d80a2fa
    Reviewed-on: https://chromium-review.googlesource.com/307460
    Tryjob-Request: Geoff Lang <geofflang@chromium.org>
    Reviewed-by: 's avatarJamie Madill <jmadill@chromium.org>
    Tested-by: 's avatarGeoff Lang <geofflang@chromium.org>
    d470f472
ShaderGL.cpp 2.63 KB
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