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  • OutputHLSL.cpp
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  • Jamie Madill's avatar
    Revert "D3D11: Fix Integer Texture Cube mip mapping." · ee322723
    Jamie Madill authored Nov 24, 2015
    2 tests failed:
        dEQP_GLES3.Default/functional_shaders_texture_functions_texture_isamplercube_vertex (c:\b\build\slave\gpu_win_builder\build\src\third_party\angle\src\tests\deqp_support\angle_deqp_gtest.cpp:234)
        dEQP_GLES3.Default/functional_shaders_texture_functions_texture_usamplercube_vertex (c:\b\build\slave\gpu_win_builder\build\src\third_party\angle\src\tests\deqp_support\angle_deqp_gtest.cpp:234)
    
    BUG=angleproject:1208
    
    This reverts commit 5778557f.
    
    Change-Id: I6f7441bdbfbf937680b0d572645edee8ece649a1
    Reviewed-on: https://chromium-review.googlesource.com/314301Reviewed-by: 's avatarJamie Madill <jmadill@chromium.org>
    Tested-by: 's avatarJamie Madill <jmadill@chromium.org>
    ee322723
OutputHLSL.cpp 115 KB
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