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  • angle
  • src
  • libANGLE
  • renderer
  • d3d
  • SurfaceD3D.cpp
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  • Olli Etuaho's avatar
    Fix build issue in direct composition patch · 9b6b351e
    Olli Etuaho authored Jan 05, 2016
    MSVS2013 was warning about implicit conversion from EGLint to bool.
    Fix this by making the conversion explicit like another similar
    conversions.
    
    The issue got introduced by the recent patch "Implement
    EGL_ANGLE_direct_composition extension". Since the issue only affects
    some particular build varieties, it's simpler to fix it rather than
    revert the patch.
    
    Change-Id: I120d34fddb48278856cbb0339ce25c49e57eb781
    Reviewed-on: https://chromium-review.googlesource.com/320530Reviewed-by: 's avatarOlli Etuaho <oetuaho@nvidia.com>
    Tested-by: 's avatarOlli Etuaho <oetuaho@nvidia.com>
    9b6b351e
SurfaceD3D.cpp 8.86 KB
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