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  • angle
  • src
  • tests
  • gl_tests
  • TimerQueriesTest.cpp
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  • Ian Ewell's avatar
    Add support for timer queries in D3D11 · f04f6671
    Ian Ewell authored Feb 03, 2016
    Timer queries without context virtualization are now supported in the
    Direct3D11 backend. Only the elapsed time portion of the GL extension is
    supported though due to limitations of D3D11 preventing a reliable
    implementation of the timestamp functionality. As a result of this, the
    counter bits for the timestamp is set to 0 and any queries of the
    timestamp will always return 0.
    
    BUG=angleproject:657
    
    Change-Id: I51ca1a1a6bd6bc13155cebeacdca414b764db168
    Reviewed-on: https://chromium-review.googlesource.com/325780Reviewed-by: 's avatarJamie Madill <jmadill@chromium.org>
    f04f6671
TimerQueriesTest.cpp 9.81 KB
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