Skip to content

  • Projects
  • Groups
  • Snippets
  • Help
  • This project
    • Loading...
  • Sign in / Register
A
angle
  • Project
    • Overview
    • Details
    • Activity
    • Cycle Analytics
  • Repository
    • Repository
    • Files
    • Commits
    • Branches
    • Tags
    • Contributors
    • Graph
    • Compare
    • Charts
  • Issues 0
    • Issues 0
    • List
    • Board
    • Labels
    • Milestones
  • Merge Requests 0
    • Merge Requests 0
  • CI / CD
    • CI / CD
    • Pipelines
    • Jobs
    • Schedules
    • Charts
  • Wiki
    • Wiki
  • Snippets
    • Snippets
  • Members
    • Members
  • Collapse sidebar
  • Activity
  • Graph
  • Charts
  • Create a new issue
  • Jobs
  • Commits
  • Issue Boards
  • Chen Yisong
  • angle
  • Repository

Switch branch/tag
  • angle
  • src
  • tests
  • gl_tests
  • ClearTest.cpp
Find file
BlameHistoryPermalink
  • Jamie Madill's avatar
    D3D11: Add a test to cover a clear RTV driver bug. · cfd6b2b6
    Jamie Madill authored Feb 08, 2016
    See dEQP-GLES3.functional.fbo.color.repeated_clear.sample.tex2d.rgba8
    
    This test uses ClearRenderTargetView to clear various FBO textures,
    but it does not seem to work correctly on my Nvidia configuration.
    It has been reported to Nvidia. It also seems to fail on Intel.
    
    Current GPU: NVIDIA GeForce GTX 660
    Current Driver: 10.18.13.5598 (9-13-2015)
    Works on Desktop OpenGL back-end, also on AMD R5230
    
    BUG=angleproject:1305
    
    Change-Id: I4b53b7376faf71f234d05c90f4fb55462de23e36
    Reviewed-on: https://chromium-review.googlesource.com/314304Reviewed-by: 's avatarGeoff Lang <geofflang@chromium.org>
    Reviewed-by: 's avatarJamie Madill <jmadill@chromium.org>
    Commit-Queue: Jamie Madill <jmadill@chromium.org>
    cfd6b2b6
ClearTest.cpp 14.9 KB
EditWeb IDE
×

Replace ClearTest.cpp

Attach a file by drag & drop or click to upload


Cancel
A new branch will be created in your fork and a new merge request will be started.