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  • gl_tests
  • D3D11FormatTablesTest.cpp
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  • Olli Etuaho's avatar
    Group D3D11 DXGI format info under a struct · f434906c
    Olli Etuaho authored Feb 22, 2016
    This patch refactors how DXGI format info is stored. The goal is to
    make it easier to make changes that affect both swizzle formats and
    regular texture formats, and make it easier to pass the format sets
    around.
    
    BUG=angleproject:1244
    TEST=angle_end2end_tests
    
    Change-Id: I1cc220bccbbdde9200a41829fdc37c8ec123c6a1
    Reviewed-on: https://chromium-review.googlesource.com/329072Reviewed-by: 's avatarCorentin Wallez <cwallez@chromium.org>
    Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
    f434906c
D3D11FormatTablesTest.cpp 5.45 KB
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