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  • angle
  • src
  • libANGLE
  • renderer
  • d3d
  • d3d11
  • formatutils11.cpp
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  • Olli Etuaho's avatar
    D3D11: Check packPixels memcpy support based on ANGLEFormat · 7828c521
    Olli Etuaho authored Feb 26, 2016
    Instead of querying DXGI format info to determine whether framebuffer
    data can be copied to packPixels target memory with memcpy, compare
    the internal format information from the ANGLE format to the packing
    format. This makes it possible to change some of the DXGI formats
    used for integer textures without breaking packPixels.
    
    This makes it possible to entirely remove the DXGI format to GL
    internal format mapping from the DXGI format info table.
    
    BUG=angleproject:1244
    TEST=angle_end2end_tests,
         dEQP-GLES3.functional.fbo.* (no regressions),
         dEQP-GLES3.functional.pbo.* (no regressions),
    
    Change-Id: Id5ffd581349e7afe39872d69cb05381f3e78d352
    Reviewed-on: https://chromium-review.googlesource.com/329214Reviewed-by: 's avatarJamie Madill <jmadill@chromium.org>
    Reviewed-by: 's avatarCorentin Wallez <cwallez@chromium.org>
    Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
    7828c521
formatutils11.cpp 52.3 KB
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