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Switch branch/tag
  • angle
  • src
  • libANGLE
  • renderer
  • d3d
  • d3d11
  • Clear11.cpp
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  • Jamie Madill's avatar
    D3D11: Remove RTV and DSV cache vars from Renderer11. · e9e15349
    Jamie Madill authored Mar 04, 2016
    These were only referenced by the StateManager11. Instead of using
    these cache variables, ensure the StateManager11 marks the RT as
    dirty and apply the RenderTarget state.
    
    Also remove the RenderTarget setters from Renderer11, and don't
    unapply RTs after a one-time set operation. The StateManager11
    should take care of updating the necessary changes itself.
    
    BUG=angleproject:1321
    
    Change-Id: Idc8d22ea9e92ac8d07392ab10d067df6084403bb
    Reviewed-on: https://chromium-review.googlesource.com/330462Reviewed-by: 's avatarJohn Bauman <jbauman@chromium.org>
    Reviewed-by: 's avatarCorentin Wallez <cwallez@chromium.org>
    e9e15349
Clear11.cpp 28.1 KB
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