Skip to content

  • Projects
  • Groups
  • Snippets
  • Help
  • This project
    • Loading...
  • Sign in / Register
A
angle
  • Project
    • Overview
    • Details
    • Activity
    • Cycle Analytics
  • Repository
    • Repository
    • Files
    • Commits
    • Branches
    • Tags
    • Contributors
    • Graph
    • Compare
    • Charts
  • Issues 0
    • Issues 0
    • List
    • Board
    • Labels
    • Milestones
  • Merge Requests 0
    • Merge Requests 0
  • CI / CD
    • CI / CD
    • Pipelines
    • Jobs
    • Schedules
    • Charts
  • Wiki
    • Wiki
  • Snippets
    • Snippets
  • Members
    • Members
  • Collapse sidebar
  • Activity
  • Graph
  • Charts
  • Create a new issue
  • Jobs
  • Commits
  • Issue Boards
  • Chen Yisong
  • angle
  • Repository

Switch branch/tag
  • angle
  • src
  • libANGLE
  • renderer
  • d3d
  • d3d11
  • texture_format_map.json
Find file
BlameHistoryPermalink
  • Olli Etuaho's avatar
    Split texture_format_data.json into two files · a615852d
    Olli Etuaho authored Feb 17, 2016
    After this change, texture_format_map.json maps the GL internal formats
    to an enumeration of formats that is internal to ANGLE.
    
    Each ANGLE format specifies a unique combination of DXGI formats and
    what type of data the format contains. In the future, the ANGLE format
    could be used instead of DXGI format inside C++ code to identify which
    type of data a resource contains. This becomes useful when a GL format is
    associated with multiple DXGI formats, which may have different type
    information (for example depth vs. red, integer vs. float).
    
    texture_format_data.json is changed to only store data on these ANGLE
    formats.
    
    BUG=angleproject:1318
    BUG=angleproject:1244
    TEST=gen_texture_format_table.py (no changes in autogenerated file)
    
    Change-Id: I729c4a4d6fc66ee61598ef2d879e6785c85d40ab
    Reviewed-on: https://chromium-review.googlesource.com/328251Reviewed-by: 's avatarCorentin Wallez <cwallez@chromium.org>
    Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
    a615852d
texture_format_map.json 6.04 KB
EditWeb IDE
×

Replace texture_format_map.json

Attach a file by drag & drop or click to upload


Cancel
A new branch will be created in your fork and a new merge request will be started.