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Correct GLES depth 32 format. · aa57aa4cFrank Henigman authored
GL_OES_depth32 is required for DEPTH_COMPONENT32_OES render buffers. This stops Mesa from complaining when using GLES in the back end. BUG=angleproject:1301 Change-Id: I8c6ce6a5ce0cb5bf26157e3bb414f391a41d15c4 Reviewed-on: https://chromium-review.googlesource.com/331359Reviewed-by:
Corentin Wallez <cwallez@chromium.org> Commit-Queue: Frank Henigman <fjhenigman@chromium.org>
aa57aa4c
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