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  • angle
  • src
  • libANGLE
  • formatutils.cpp
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  • Olli Etuaho's avatar
    Validate that unpack skip is in bounds · 989cac34
    Olli Etuaho authored Jun 08, 2016
    Unpack skip needs to be taken into account when determining which part
    of the unpack buffer is read. This is now done in the out-of-bounds
    check when validating texture upload calls.
    
    Unpack skip code is removed from D3D9 backend, since skip is not
    supported in GLES2.
    
    BUG=angleproject:1411
    TEST=angle_end2end_tests
    
    Change-Id: I0db4db0877a352613c57e2820e5b650edb5a73ab
    Reviewed-on: https://chromium-review.googlesource.com/352450Reviewed-by: 's avatarJamie Madill <jmadill@chromium.org>
    Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
    989cac34
formatutils.cpp 94 KB
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