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  • angle
  • src
  • libANGLE
  • Framebuffer.cpp
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  • Geoff Lang's avatar
    D3D: Validate that all color attachments are unique. · b21e20da
    Geoff Lang authored Jul 19, 2016
    The previous logic of only checking the currently enabled draw buffers was
    incorrect.  Also updated the logic to be more lenient and allow multiple
    slices or mips of the same texture.
    
    BUG=483282
    
    Change-Id: I0d406d1a9a96e48342baefbaf11e0c2ecc6d390c
    Reviewed-on: https://chromium-review.googlesource.com/361533Reviewed-by: 's avatarJamie Madill <jmadill@chromium.org>
    Commit-Queue: Geoff Lang <geofflang@chromium.org>
    b21e20da
Framebuffer.cpp 29 KB
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