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D3D11: Merge FL10 and 9_3 ANGLE formats. · 43341b7aJamie Madill authored
This will let us use ANGLE formats to describe a format layout rather than a Renderer-specific usage. This in turn will let us use ANGLE formats for other Renderers, as a universal thing. BUG=angleproject:1455 Change-Id: I56492cb809d4ef6ac4b962cb12affbc853bbdaa0 Reviewed-on: https://chromium-review.googlesource.com/365269Reviewed-by:
Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
43341b7a
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