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D3D11: Improve integer pow workaround. · 6c9503ecJamie Madill authored
A slight bug in the problem case detection applied the workaround overly-broadly. Also included a much more thorough test. BUG=angleproject:851 Change-Id: I5c09d67eee3622c144401769af85958f23b60c57 Reviewed-on: https://chromium-review.googlesource.com/371380Reviewed-by:
Olli Etuaho <oetuaho@nvidia.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
6c9503ec
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