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  • angle
  • src
  • libANGLE
  • renderer
  • d3d
  • d3d11
  • Fence11.cpp
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  • Corentin Wallez's avatar
    Fence11: When busy looping on a fence, test for device loss · 9949f04d
    Corentin Wallez authored Aug 03, 2016
    Previously the code only checked is the device had already seen as lost
    but never updating the lost status. Since checking for device loss can be
    expensive, only do it every 128 loop iterations.
    
    BUG=angleproject:1463
    
    Change-Id: Ib481aebbb73d0f279e7ef835ac3a96c0a4663d58
    Reviewed-on: https://chromium-review.googlesource.com/365736Reviewed-by: 's avatarJamie Madill <jmadill@chromium.org>
    Reviewed-by: 's avatarGeoff Lang <geofflang@chromium.org>
    Commit-Queue: Corentin Wallez <cwallez@chromium.org>
    9949f04d
Fence11.cpp 6.53 KB
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