Skip to content

  • Projects
  • Groups
  • Snippets
  • Help
  • This project
    • Loading...
  • Sign in / Register
A
angle
  • Project
    • Overview
    • Details
    • Activity
    • Cycle Analytics
  • Repository
    • Repository
    • Files
    • Commits
    • Branches
    • Tags
    • Contributors
    • Graph
    • Compare
    • Charts
  • Issues 0
    • Issues 0
    • List
    • Board
    • Labels
    • Milestones
  • Merge Requests 0
    • Merge Requests 0
  • CI / CD
    • CI / CD
    • Pipelines
    • Jobs
    • Schedules
    • Charts
  • Wiki
    • Wiki
  • Snippets
    • Snippets
  • Members
    • Members
  • Collapse sidebar
  • Activity
  • Graph
  • Charts
  • Create a new issue
  • Jobs
  • Commits
  • Issue Boards
  • Chen Yisong
  • angle
  • Repository

Switch branch/tag
  • angle
  • src
  • libANGLE
  • renderer
  • gl
  • renderergl_utils.cpp
Find file
BlameHistoryPermalink
  • Corentin Wallez's avatar
    Implement a separate last row texture unpack buffer upload workaround · c5cacd60
    Corentin Wallez authored Sep 14, 2016
    When uploading textures from an unpack buffer, some drivers expect an
    extra row paading, causing them to think the pixel buffer is not big enough.
    We work around this by uploading the last row separately.
    
    BUG=angleproject:1512
    
    Change-Id: I52fb8b35dc450b957f1fafb0b405c81bf0504157
    Reviewed-on: https://chromium-review.googlesource.com/385193
    Commit-Queue: Corentin Wallez <cwallez@chromium.org>
    Reviewed-by: 's avatarCorentin Wallez <cwallez@chromium.org>
    c5cacd60
renderergl_utils.cpp 41.8 KB
EditWeb IDE
×

Replace renderergl_utils.cpp

Attach a file by drag & drop or click to upload


Cancel
A new branch will be created in your fork and a new merge request will be started.