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  • angle
  • src
  • libANGLE
  • renderer
  • d3d
  • TextureD3D.cpp
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  • Jamie Madill's avatar
    D3D11: Fix 3D texture redefinition bug. · f097e238
    Jamie Madill authored Nov 05, 2016
    We would incorrectly check the storage type after we had redefined it.
    Thus we would allow old storages to persist for some cases of 3D
    texture. This bug did not affect 2D textures.
    
    See WebGL 2 test: conformance2/misc/views-with-offsets.html
    
    BUG=angleproject:1609
    
    Change-Id: I7a04ff498740bb5d7daf2cee174c336f97a44c01
    Reviewed-on: https://chromium-review.googlesource.com/408417Reviewed-by: 's avatarKenneth Russell <kbr@chromium.org>
    Reviewed-by: 's avatarJamie Madill <jmadill@chromium.org>
    Commit-Queue: Jamie Madill <jmadill@chromium.org>
    f097e238
TextureD3D.cpp 99.7 KB
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