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Validate level exists for TexSubImage calls. · c51642b4Geoff Lang authored
Before validating the texture format, verify that the texture level already exists in glTexSubImage calls. BUG=602737 Change-Id: I0d83c7d43c7b358abdb59583dc83265df70c13b5 Reviewed-on: https://chromium-review.googlesource.com/411361 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by:
Corentin Wallez <cwallez@chromium.org>
c51642b4
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