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  • SymbolTable.cpp
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  • Martin Radev's avatar
    Keep track of shader built-in declarations separately per ESSL version · da6254bf
    Martin Radev authored Dec 14, 2016
    The patch decouples the list of unmangled built-ins' names into levels
    based on the ESSL version they are from. This is required
    because ESSL31 and above built-ins' names should not conflict with
    user-declared functions in ESSL3 shaders.
    
    BUG=angleproject:1666
    TEST=angle_unittest
    
    Change-Id: I731918a058629c7b6d9d15eb7eac19ce47280315
    Reviewed-on: https://chromium-review.googlesource.com/420324Reviewed-by: 's avatarOlli Etuaho <oetuaho@nvidia.com>
    Reviewed-by: 's avatarJamie Madill <jmadill@chromium.org>
    Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
    da6254bf
SymbolTable.cpp 14.5 KB
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