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  • angle
  • src
  • libANGLE
  • renderer
  • d3d
  • TextureD3D.cpp
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  • Jamie Madill's avatar
    D3D11/ES31: Fix unimplemented multitexture errors. · 604359b9
    Jamie Madill authored Feb 03, 2017
    Although the functionality for these textures is unimplemented, we
    still create zero textures for multisample in D3D11. Thus the
    constructor and destructor should be marked as implemented.
    
    BUG=angleproject:1590
    BUG=angleproject:1660
    
    Change-Id: I44b51dd4e89d492f98c134b8f7dfd62dffc97015
    Reviewed-on: https://chromium-review.googlesource.com/437304Reviewed-by: 's avatarJamie Madill <jmadill@chromium.org>
    Commit-Queue: Jamie Madill <jmadill@chromium.org>
    604359b9
TextureD3D.cpp 106 KB
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