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  • angle
  • src
  • libANGLE
  • Program.cpp
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  • Olli Etuaho's avatar
    Clarify code around setting uniform locations · 4a92cebc
    Olli Etuaho authored Feb 19, 2017
    Use the name "uniformLocationBindings" for location information set by
    the API instead of "uniformBindings", which can be easily confused
    with binding layout qualifiers that can be set for some types of
    uniforms. Also use more straightforward names throughout the
    indexUniforms function.
    
    BUG=angleproject:1442
    
    Change-Id: I47d504479b36def696305f060e9c9bd3de3ade48
    Reviewed-on: https://chromium-review.googlesource.com/445236Reviewed-by: 's avatarCorentin Wallez <cwallez@chromium.org>
    Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
    4a92cebc
Program.cpp 98.8 KB
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