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  • angle
  • src
  • libANGLE
  • renderer
  • d3d
  • VertexDataManager.cpp
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  • Jamie Madill's avatar
    D3D11 FL9_3: Fix bug in R32F vertex format emulation. · e16a4519
    Jamie Madill authored Mar 07, 2017
    We would allow direct storage when this format is emulated. Noticed
    this when making a test which used a single float vertex format.
    
    BUG=angleproject:1635
    
    Change-Id: Ia2164b0f311b27f24b6aa7760eb9f9a3834c6044
    Reviewed-on: https://chromium-review.googlesource.com/451578Reviewed-by: 's avatarCorentin Wallez <cwallez@chromium.org>
    Reviewed-by: 's avatarGeoff Lang <geofflang@chromium.org>
    Commit-Queue: Jamie Madill <jmadill@chromium.org>
    e16a4519
VertexDataManager.cpp 19.7 KB
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