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  • angle
  • src
  • libANGLE
  • validationES3.cpp
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  • Geoff Lang's avatar
    Fix validation for compressed texture functions. · 966c940b
    Geoff Lang authored Apr 18, 2017
     * No validation that the format matched the texture level's format for
       SubImage calls.
     * WebGL does not allow the base level to be smaller than the block size.
     * ANGLE used to allow mips of size 3 when this is disallowed.
     * Don't early-exit validation when dimensions are 0, imageSize validation
       happens later.
    
    TEST=conformance/extensions/webgl-compressed-texture-s3tc
    
    BUG=angleproject:1998
    
    Change-Id: I05f5a0b5180344d67b036fdecc17edd2256e85ab
    Reviewed-on: https://chromium-review.googlesource.com/480442Reviewed-by: 's avatarJamie Madill <jmadill@chromium.org>
    Commit-Queue: Geoff Lang <geofflang@chromium.org>
    966c940b
validationES3.cpp 86.1 KB
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