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  • angle
  • src
  • libANGLE
  • Texture.cpp
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  • Jamie Madill's avatar
    Stop using FramebufferAttachment::Target. · 4fd95d54
    Jamie Madill authored Apr 05, 2017
    Target includes the binding (DEPTH/STENCIL/COLOR), which is not useful
    for many operations. Simplify this to just passing the mip/layer.
    
    This allows us to stop using this internal struct in other classes.
    
    BUG=angleproject:1635
    
    Change-Id: Ic5a11781bf45fe7835437fa1e363c190b876d453
    Reviewed-on: https://chromium-review.googlesource.com/469152Reviewed-by: 's avatarCorentin Wallez <cwallez@chromium.org>
    Reviewed-by: 's avatarGeoff Lang <geofflang@chromium.org>
    Commit-Queue: Jamie Madill <jmadill@chromium.org>
    4fd95d54
Texture.cpp 37.4 KB
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