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D3D11: Consolidate state allocation. · 20805650Jamie Madill authored
This cleans up the allocation and deallocation of Blend, DepthStencil, Rasterizer, and Sampler states. This patch introduces a LazyResource2 class, basically a replacement for LazyResource, which will be removed once the refactor is done. BUG=angleproject:2034 Change-Id: I4fa759ae479807ff69a629f89a08b01800ba3f66 Reviewed-on: https://chromium-review.googlesource.com/503627 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by:
Geoff Lang <geofflang@chromium.org> Reviewed-by:
Corentin Wallez <cwallez@chromium.org>
20805650
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