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  • src
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  • gl_tests
  • RobustResourceInitTest.cpp
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  • Geoff Lang's avatar
    Force-release images on redefine when robust resource init is enabled. · f2a06035
    Geoff Lang authored Jun 05, 2017
    If the user repreatedly calls glTexImage with null data and the same size,
    it is expected that the texture would re-fill itself with zero'd data.
    TextureD3D and ImageD3D would no-op these calls when the texture is
    already the right size.
    
    TEST=conformance2/rendering/blitframebuffer-filter-outofbounds
    BUG=angleproject:1635
    
    Change-Id: I810b15922759a4acfc0ef7da198f068b81e9efc4
    Reviewed-on: https://chromium-review.googlesource.com/524436
    Commit-Queue: Geoff Lang <geofflang@chromium.org>
    Reviewed-by: 's avatarCorentin Wallez <cwallez@chromium.org>
    f2a06035
RobustResourceInitTest.cpp 13 KB
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