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ProgramD3D: only broadcast when the GL_EXT_draw_buffers is enabled · c084de14Corentin Wallez authored
The behavior is undefined in GL ES when multiple attachments are used with gl_FragColor but WebGL clarifies that: - If the extension is enabled, broadcast happens - If the extension isn't enabled, only the first attachment is written BUG=angleproject:2048 Change-Id: I6d85ba91df77d42fb8863a03f1faa006cd7817bf Reviewed-on: https://chromium-review.googlesource.com/523809Reviewed-by:
Geoff Lang <geofflang@chromium.org> Reviewed-by:
Jamie Madill <jmadill@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
c084de14
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