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  • angle
  • src
  • libANGLE
  • renderer
  • d3d
  • VertexDataManager.cpp
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  • Martin Radev's avatar
    Make VertexBinding's member variables private · dd5f27ee
    Martin Radev authored Jun 07, 2017
    The patch decorates all members in VertexBinding as private and limits
    access to them only through getters and setters. This makes it easier to
    debug and keep track of any assignments to the class members.
    
    BUG=angleproject:2062
    TEST=angle_end2end_tests
    
    Change-Id: Iddd49063d060f136bc9cf11c313a5af0931d433c
    Reviewed-on: https://chromium-review.googlesource.com/530786
    Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
    Reviewed-by: 's avatarJamie Madill <jmadill@chromium.org>
    Reviewed-by: 's avatarGeoff Lang <geofflang@chromium.org>
    dd5f27ee
VertexDataManager.cpp 20 KB
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