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  • angle
  • src
  • tests
  • gl_tests
  • GLSLTest.cpp
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  • Olli Etuaho's avatar
    Fix variable vs. function name conflict in HLSL output · ff526f14
    Olli Etuaho authored Jun 30, 2017
    GLSL ES spec accepts the case where an initializer of a variable calls
    a function with the same name as the variable. The HLSL compiler
    doesn't accept that. Work around this limitation in the HLSL compiler
    by disambiguating user-defined functions from variables with a
    different prefix.
    
    BUG=angleproject:2095
    TEST=angle_end2end_test, angle_unittests
    
    Change-Id: I41b32a3fcc6fd4c548e8dc3aa680d1b07fcf8719
    Reviewed-on: https://chromium-review.googlesource.com/557872Reviewed-by: 's avatarJamie Madill <jmadill@chromium.org>
    Reviewed-by: 's avatarCorentin Wallez <cwallez@chromium.org>
    Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
    ff526f14
GLSLTest.cpp 99.1 KB
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