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  • angle
  • src
  • tests
  • compiler_tests
  • ShaderValidation_test.cpp
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  • Olli Etuaho's avatar
    Check that function declarations don't use a reserved name · d7cd4ae5
    Olli Etuaho authored Jul 06, 2017
    Reserved function names are now caught if the function is just
    declared without being called in the shader source. Actually, function
    calls don't need to be checked for reserved names, since that just
    generates a redundant error message if function declarations are being
    checked.
    
    Includes some cleanup of ParseContext::checkIsNotReserved. It doesn't
    need special handling of built-in symbols, as they are never passed to
    the function.
    
    BUG=chromium:739448
    TEST=angle_unittests
    
    Change-Id: I7115e1a7509626b5109b5c054c0704b0c3c19c58
    Reviewed-on: https://chromium-review.googlesource.com/561457Reviewed-by: 's avatarJamie Madill <jmadill@chromium.org>
    Reviewed-by: 's avatarCorentin Wallez <cwallez@chromium.org>
    Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
    d7cd4ae5
ShaderValidation_test.cpp 121 KB
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