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Disallow indirect draw calls for multi-view framebuffers · 14a26aeaMartin Radev authored
According to the ANGLE_multiview spec indirect draw calls must generate an INVALID_OPERATION error if the number of views in the active draw framebuffer is greater than 1. The patch addresses this by extending the indirect draw call validation. BUG=angleproject:2062 TEST=angle_end2end_tests Change-Id: Ic30ef9a0eabba454aeea6176df1be8bd2ccd9783 Reviewed-on: https://chromium-review.googlesource.com/583027Reviewed-by:
Geoff Lang <geofflang@chromium.org> Commit-Queue: Martin Radev <mradev@nvidia.com>
14a26aea
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