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  • angle
  • src
  • libANGLE
  • renderer
  • d3d
  • RendererD3D.h
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  • Jamie Madill's avatar
    D3D: Make draw call translation check non-virtual. · 4c56c607
    Jamie Madill authored Jul 25, 2017
    We don't support this call in D3D9, so need for it to be in
    RendererD3D. In general we want to have as few virtual calls in the
    hot draw call path as possible. Also rename it to 
    'drawCallNeedsTranslation' (with inverted condition checks).
    
    BUG=angleproject:1393
    
    Change-Id: Ib212ec35aca4b5d45579acec65c20691b5853230
    Reviewed-on: https://chromium-review.googlesource.com/584826Reviewed-by: 's avatarGeoff Lang <geofflang@chromium.org>
    Commit-Queue: Jamie Madill <jmadill@chromium.org>
    4c56c607
RendererD3D.h 15.6 KB
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