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Initialize ANGLE_multiview in the D3D11 renderer · ccb9fad3Martin Radev authored
The patch enables the ANGLE_multiview extension in the D3D11 renderer and determines the maximum number of available views. BUG=angleproject:2062 TEST=angle_end2end_tests Change-Id: I56e434a14c61df3d6ab66c2863ce783fcdcc5a93 Reviewed-on: https://chromium-review.googlesource.com/595507 Commit-Queue: Martin Radev <mradev@nvidia.com> Reviewed-by:
Corentin Wallez <cwallez@chromium.org> Reviewed-by:
Olli Etuaho <oetuaho@nvidia.com>
ccb9fad3
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