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  • angle
  • src
  • compiler
  • translator
  • IntermNode_util.cpp
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  • Olli Etuaho's avatar
    Add gl_ViewportIndex to the symbol table · 977ee7eb
    Olli Etuaho authored Jul 21, 2017
    gl_ViewportIndex is a GLSL built-in that's needed to implement
    instanced multiview. It is a bit of a special case: it only exists in
    desktop GLSL and not ESSL, and it shouldn't be exposed to the parser.
    We add a new level to the symbol table that's hidden from the parser
    to make adding this kind of builtins in AST transforms consistent with
    the way ESSL builtins are supported.
    
    BUG=angleproject:1490
    TEST=angle_unittests
    
    Change-Id: I51b2d983950b38c8e85e4b6ed00c6b39f9b3cb03
    Reviewed-on: https://chromium-review.googlesource.com/580953
    Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
    Reviewed-by: 's avatarJamie Madill <jmadill@chromium.org>
    977ee7eb
IntermNode_util.cpp 7.47 KB
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