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  • angle
  • src
  • libANGLE
  • renderer
  • d3d
  • FramebufferD3D.cpp
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  • Frank Henigman's avatar
    Clip FramebufferD3D::readPixels to framebuffer. · 739bd8ba
    Frank Henigman authored Jun 19, 2017
    In GL, ReadPixels() is allowed to modify memory that corresponds to
    pixels outside the framebuffer.
    In WebGL it must not do that, so clip the read area to the framebuffer.
    
    Enable corresponding test.
    
    BUG=angleproject:1815
    
    Change-Id: Ie99401a2102c352ffb1193a57aa66a5b96c184aa
    Reviewed-on: https://chromium-review.googlesource.com/540556
    Commit-Queue: Frank Henigman <fjhenigman@chromium.org>
    Reviewed-by: 's avatarJamie Madill <jmadill@chromium.org>
    Reviewed-by: 's avatarGeoff Lang <geofflang@chromium.org>
    739bd8ba
FramebufferD3D.cpp 13 KB
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