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D3D11: Cache multisample resolve texture. · 3667dbd6Jamie Madill authored
This was showing up in profiles of the MotionMark benchmark, possibly due to re-creating the canvas many times. BUG=angleproject:1155 Change-Id: Id857b89770b846881fb381f7c3ab70c07b924271 Reviewed-on: https://chromium-review.googlesource.com/655478Reviewed-by:
Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
3667dbd6
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