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  • angle
  • src
  • libANGLE
  • renderer
  • gl
  • VertexArrayGL.cpp
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  • Martin Radev's avatar
    Modify attribute divisor for multiview instanced rendering · 553590a5
    Martin Radev authored Jul 31, 2017
    If the ANGLE_multiview extension is used in a program, the number
    of geometry instances is the number of instances passed to
    glDraw*Instanced times the number of views in the program. The attribute
    divisor has to be multiplied by the number of views so that the correct
    attributes are gathered in the input assembly stage.
    
    BUG=angleproject:2062
    TEST=angle_end2end_tests
    
    Change-Id: I960d6313c02e3eb83f7a07e72b9bcac072c736f4
    Reviewed-on: https://chromium-review.googlesource.com/593953
    Commit-Queue: Martin Radev <mradev@nvidia.com>
    Reviewed-by: 's avatarGeoff Lang <geofflang@chromium.org>
    553590a5
VertexArrayGL.cpp 27.4 KB
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