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Fall back to D3D11.0 from D3D11.1 in device creation · 6aee8620Olli Etuaho authored
Some users of ANGLE might want to use the D3D11 backend on older Windows 7 platforms that only support DXGI 1.1. DXGI 1.1 doesn't recognize the FL 11.1 enum passed to D3D11CreateDevice, so special fall-back code is needed to fall back to FL 11.0 or lower in this case. BUG=angleproject:2173 Change-Id: Id77401d0e2a16786ed44d117ca746908e8d0892c Reviewed-on: https://chromium-review.googlesource.com/716356Reviewed-by:
Jamie Madill <jmadill@chromium.org> Reviewed-by:
Geoff Lang <geofflang@chromium.org> Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
6aee8620
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