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Switch branch/tag
  • angle
  • src
  • libANGLE
  • renderer
  • vulkan
  • TextureVk.cpp
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  • Jamie Madill's avatar
    Vulkan: Implement very basic textures. · 035fd6b3
    Jamie Madill authored Oct 03, 2017
    This is a quick implementation which supports only one backing Image
    and one type of ImageView at a time, for 2D texture only.
    
    It also implements a helper class for finding compatible memory pools.
    It's possible we can keep a cache of memory pool indexes given the
    guarantees the Vulkan spec has on compatible memory types (see the
    documentation for VkMemoryRequirements).
    
    BUG=angleproject:2167
    
    Change-Id: I1d7a8eaec90f240273ad75194e23430d6d4c5dc1
    Reviewed-on: https://chromium-review.googlesource.com/680000
    Commit-Queue: Jamie Madill <jmadill@chromium.org>
    Reviewed-by: 's avatarFrank Henigman <fjhenigman@chromium.org>
    035fd6b3
TextureVk.cpp 12.1 KB
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