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Fix setting array sizes on a constructor · 9cd7163eOlli Etuaho authored
Take any array sizes that have been explicitly specified in the shader text into account, and only set the ones that are unsized according to the arguments. BUG=angleproject:2125 TEST=angle_unittests Change-Id: I37d08a86c25f7cd4f3ce5689f2c9fad444e7d5ad Reviewed-on: https://chromium-review.googlesource.com/738141 Commit-Queue: Olli Etuaho <oetuaho@nvidia.com> Reviewed-by:
Corentin Wallez <cwallez@chromium.org>
9cd7163e
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