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  • angle
  • src
  • compiler
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  • blocklayout.cpp
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  • Jamie Madill's avatar
    Generalize GetUniformBlockInfo. · 1bfa6b71
    Jamie Madill authored Oct 13, 2017
    This method is useful for the Vulkan back-end as well as D3D11. It can
    produce a uniform block layout for the default uniform blocks as well
    as for interface blocks. Put it in blocklayout.h in the translator.
    
    BUG=angleproject:2167
    
    Change-Id: I13160906921da439746c1811a623006250aaeefd
    Reviewed-on: https://chromium-review.googlesource.com/713941Reviewed-by: 's avatarFrank Henigman <fjhenigman@chromium.org>
    Reviewed-by: 's avatarGeoff Lang <geofflang@chromium.org>
    Commit-Queue: Jamie Madill <jmadill@chromium.org>
    1bfa6b71
blocklayout.cpp 6.42 KB
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