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StateManagerGL: Fix reserved indexed buffer count. · 1f0b468cJamie Madill authored
We were reserving the count of shader resource limits instead of API- side binding limits. This fixes a broken dEQP test that was only showing up in some device configs. Also add an ASSERT. See: dEQP-GLES31.functional.layout_binding.ubo.fragment_binding_max_array BUG=angleproject:1920 Change-Id: I993ebc7993cc3cc78e90f74e097c0bbab9d03909 Reviewed-on: https://chromium-review.googlesource.com/754721Reviewed-by:
Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
1f0b468c
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