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  • angle
  • src
  • libANGLE
  • renderer
  • d3d
  • FramebufferD3D.h
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  • Kenneth Russell's avatar
    WebGL requires GL_FRAMEBUFFER_UNSUPPORTED for identical FBO attachments. · ce8602ab
    Kenneth Russell authored Oct 03, 2017
    If the same level of a texture is attached to multiple color
    attachments of a framebuffer object, for example, the WebGL
    conformance tests require generating a GL_FRAMEBUFFER_UNSUPPORTED
    error. The Direct3D backend already had this restriction; apply it to
    all backends when the WebGL compatibility extension is enabled.
    
    Fixes the following WebGL conformance tests with the pass-through
    command decoder in Chrome:
      conformance/extensions/webgl-draw-buffers-framebuffer-unsupported
      conformance2/rendering/framebuffer-unsupported
    
    BUG=angleproject:2168
    
    Change-Id: I340d06ca0ee969989c6c5725512b1b9542281477
    Reviewed-on: https://chromium-review.googlesource.com/699856
    Commit-Queue: Kenneth Russell <kbr@chromium.org>
    Reviewed-by: 's avatarGeoff Lang <geofflang@chromium.org>
    ce8602ab
FramebufferD3D.h 4.43 KB
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