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  • angle
  • src
  • libANGLE
  • renderer
  • d3d
  • d3d11
  • InputLayoutCache.h
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  • Jamie Madill's avatar
    D3D11: Lazy evaluation for draw call vertex params. · 378734c5
    Jamie Madill authored Nov 20, 2017
    The vertex params are the 'start' vertex index and the number of
    vertices in the draw call. For indexed draws, they sometimes mean we
    need to compute the index range. In other cases, we don't. Defer
    computing the index range as long as possible so we don't end up
    computing the index range when we don't have to.
    
    BUG=angleproject:2229
    
    Change-Id: I8e125416ef6767787a14509b322efa8dcd8e4a34
    Reviewed-on: https://chromium-review.googlesource.com/764676
    Commit-Queue: Jamie Madill <jmadill@chromium.org>
    Reviewed-by: 's avatarYuly Novikov <ynovikov@chromium.org>
    378734c5
InputLayoutCache.h 3.89 KB
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