-
Handle DIRTY_BIT_LABEL in TextureGL::syncState. · 0250fd4aGeoff Lang authored
BUG=angleproject:1993 Change-Id: I495589e638443060ee8c140ee44a990e89f0ecdd Reviewed-on: https://chromium-review.googlesource.com/789491Reviewed-by:
Jamie Madill <jmadill@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
0250fd4a
×