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  • angle
  • src
  • common
  • system_utils_win.cpp
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  • Jamie Madill's avatar
    Vulkan: Use environment override to load layers. · b8bbbf9e
    Jamie Madill authored Sep 19, 2017
    Instead of using a compile-time define, use an OS call to override
    the environment variable the loader uses to look for layers. This
    should allow us to have a run-time override mechanism, so we can
    more easily use ANGLE with RenderDoc and other tools that hook
    into the layers for debugging and profiling purposes.
    
    This should also allow the developer to install and use their own
    layers with ANGLE if desired.
    
    This patch removes the angle_loader.h generation since it is no
    longer necessary.
    
    It also fixes an unrelated loader warning that occured when releasing
    the current pipeline object.
    
    BUG=angleproject:1898
    
    Change-Id: Ic4a5120a6b73745397451ef9e3897e157da1feda
    Reviewed-on: https://chromium-review.googlesource.com/671490Reviewed-by: 's avatarJamie Madill <jmadill@chromium.org>
    Reviewed-by: 's avatarFrank Henigman <fjhenigman@chromium.org>
    Commit-Queue: Jamie Madill <jmadill@chromium.org>
    b8bbbf9e
system_utils_win.cpp 1.99 KB
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